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Ashford University Gamification Learning Discussion

Question Description

I’m working on a education & teaching discussion question and need a sample draft to help me study.

Argue against the use of gamification in learning. In your initial post, use research about how the brain learns to justify the appropriateness or inappropriateness of gaming as a learning tool.

Then locate an article on Serotonin. Summarize the journal article and discuss how this chemical can affect learning and memory. Provide a specific example of how this chemical can hinder or enhance the learning. What activity or strategy can you use in design or facilitation/teaching to increase or decrease this chemical within the brain to support learning?

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